Merge branch 'main' into MantashaNoyela/27

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Mantasha Altab Noyela 2025-02-25 23:54:00 -08:00 committed by GitHub
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2 changed files with 81 additions and 62 deletions

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import React, { useState, useEffect } from "react";
import { ScrollView, Text, Alert, Button, View, StyleSheet } from "react-native";
import { ScrollView, Text, Alert, Button } from "react-native";
import PlayerSelector from "@/components/PlayerSelector";
import BuyInSelector from "@/components/BuyInSelector";
import ChipsSelector from "@/components/ChipsSelector";
import ChipDistributionSummary from "@/components/ChipDistributionSummary";
import { saveState, loadState } from "../components/CalculatorState";
import { savePersistentState, loadPersistentState } from "../components/PersistentState";
import ChipDetection from "@/components/ChipDetection";
import { saveState, loadState } from "@/components/CalculatorState";
import { savePersistentState, loadPersistentState } from "@/components/PersistentState";
const IndexScreen = () => {
export enum COLORS {
"white",
"red",
"green",
"blue",
"black",
}
const IndexScreen: React.FC = () => {
const [playerCount, setPlayerCount] = useState(2);
const [buyInAmount, setBuyInAmount] = useState<number | null>(null);
const [buyInAmount, setBuyInAmount] = useState<number>(20);
const [numberOfChips, setNumberOfChips] = useState<number>(5);
const [totalChipsCount, setTotalChipsCount] = useState<number[]>([]);
// Load persistent data on startup
useEffect(() => {
const loadPersistentData = async () => {
const savedState = await loadPersistentState();
if (savedState) {
setPlayerCount(savedState.playerCount);
setBuyInAmount(savedState.buyInAmount);
setNumberOfChips(savedState.numberOfChips);
setTotalChipsCount(savedState.totalChipsCount);
try {
console.log("Loading persistent game state...");
const savedState = await loadPersistentState();
if (savedState) {
console.log("Persistent state restored:", savedState);
setPlayerCount(savedState.playerCount);
setBuyInAmount(savedState.buyInAmount);
setNumberOfChips(savedState.numberOfChips);
setTotalChipsCount(savedState.totalChipsCount);
} else {
console.log("No persistent state found.");
}
} catch (error) {
console.error("Error loading persistent state:", error);
}
};
loadPersistentData();
}, []);
useEffect(() => {
const state = { playerCount, buyInAmount, numberOfChips, totalChipsCount };
savePersistentState(state);
}, [playerCount, buyInAmount, numberOfChips, totalChipsCount]);
// Save game state to selected slot
const handleSave = async (slot: "SLOT1" | "SLOT2") => {
if (buyInAmount === null) {
Alert.alert("Error", "Please select a valid buy-in amount");
return;
}
const state = { playerCount, buyInAmount, numberOfChips, totalChipsCount };
const result = await saveState(slot, state);
Alert.alert(result.success ? "Success" : "Error", result.message);
try {
await saveState(slot, state);
await savePersistentState(state);
console.log(`Game state saved to ${slot}:`, state);
Alert.alert("Success", `State saved to ${slot}`);
} catch (error) {
console.error("Error saving state:", error);
Alert.alert("Error", "Failed to save state.");
}
};
// Load game state from selected slot
const handleLoad = async (slot: "SLOT1" | "SLOT2") => {
const loadedState = await loadState(slot);
if (loadedState) {
setPlayerCount(loadedState.playerCount);
setBuyInAmount(loadedState.buyInAmount);
setNumberOfChips(loadedState.numberOfChips);
setTotalChipsCount(loadedState.totalChipsCount);
Alert.alert("Success", `State loaded from ${slot}`);
} else {
Alert.alert("Info", "No saved state found");
try {
const loadedState = await loadState(slot);
if (loadedState) {
setPlayerCount(loadedState.playerCount);
setBuyInAmount(loadedState.buyInAmount);
setNumberOfChips(loadedState.numberOfChips);
setTotalChipsCount(loadedState.totalChipsCount);
await savePersistentState(loadedState);
console.log(`Game state loaded from ${slot}:`, loadedState);
Alert.alert("Success", `State loaded from ${slot}`);
} else {
Alert.alert("Info", "No saved state found.");
}
} catch (error) {
console.error("Error loading state:", error);
Alert.alert("Error", "Failed to load state.");
}
};
return (
<View style={styles.container}>
<ScrollView contentContainerStyle={{ padding: 20, flexGrow: 1 }}>
<Text style={styles.title}>Poker Chip Helper</Text>
<PlayerSelector playerCount={playerCount} setPlayerCount={setPlayerCount} />
<BuyInSelector setBuyInAmount={setBuyInAmount} />
<ChipsSelector
totalChipsCount={totalChipsCount}
setTotalChipsCount={setTotalChipsCount}
numberOfChips={numberOfChips}
setNumberOfChips={setNumberOfChips}
/>
<ChipDistributionSummary
playerCount={playerCount}
buyInAmount={buyInAmount}
totalChipsCount={totalChipsCount}
/>
<Button title="Save to Slot 1" onPress={() => handleSave("SLOT1")} disabled={buyInAmount === null} />
<Button title="Save to Slot 2" onPress={() => handleSave("SLOT2")} disabled={buyInAmount === null} />
<Button title="Load from Slot 1" onPress={() => handleLoad("SLOT1")} />
<Button title="Load from Slot 2" onPress={() => handleLoad("SLOT2")} />
</ScrollView>
</View>
<ScrollView contentContainerStyle={{ padding: 20, flexGrow: 1 }}>
<PlayerSelector playerCount={playerCount} setPlayerCount={setPlayerCount} />
<BuyInSelector setBuyInAmount={setBuyInAmount} />
<ChipDetection updateChipCount={(chipData) => {
const chipCountArray = Object.values(chipData);
setTotalChipsCount(chipCountArray);
}} />
<ChipsSelector
totalChipsCount={totalChipsCount}
setTotalChipsCount={setTotalChipsCount}
numberOfChips={numberOfChips}
setNumberOfChips={setNumberOfChips}
/>
<ChipDistributionSummary
playerCount={playerCount}
buyInAmount={buyInAmount}
totalChipsCount={totalChipsCount}
/>
<Button title="Save to Slot 1" onPress={() => handleSave("SLOT1")} disabled={buyInAmount === null} />
<Button title="Save to Slot 2" onPress={() => handleSave("SLOT2")} disabled={buyInAmount === null} />
<Button title="Load from Slot 1" onPress={() => handleLoad("SLOT1")} />
<Button title="Load from Slot 2" onPress={() => handleLoad("SLOT2")} />
</ScrollView>
);
};
const styles = StyleSheet.create({
container: {
flex: 1,
},
title: {
fontSize: 24,
marginBottom: 30,
marginTop: 50,
textAlign: "center",
},
});
export default IndexScreen;

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"@react-native-async-storage/async-storage": "^2.1.1",
"@react-navigation/bottom-tabs": "7.2.0",
"@react-navigation/native": "7.0.14",
"expo": "^52.0.37",
"expo": "52.0.37",
"expo-blur": "14.0.3",
"expo-constants": "17.0.7",
"expo-file-system": "18.0.11",