Ability to save and load calculator states into two slots

This commit is contained in:
MantashaNoyela 2025-02-23 02:44:54 -08:00
parent 6df04527dd
commit 38cd0b0cf8
3 changed files with 140 additions and 6 deletions

View File

@ -5,6 +5,7 @@ import BuyInSelector from "@/components/BuyInSelector";
import ChipsSelector from "@/components/ChipsSelector";
import ChipDistributionSummary from "@/components/ChipDistributionSummary";
import DarkModeToggle from "@/components/DarkModeToggle";
import { saveState, loadState } from "../components/CalculatorState";
const IndexScreen = () => {
const [playerCount, setPlayerCount] = useState(2);
@ -13,14 +14,26 @@ const IndexScreen = () => {
const [totalChipsCount, setTotalChipsCount] = useState<number[]>([]);
const [darkMode, setDarkMode] = useState(false);
const handleSave = () => {
const handleSave = async (slot: "SLOT1" | "SLOT2") => {
if (buyInAmount === null) {
Alert.alert("Error", "Please select a valid buy-in amount");
return;
}
const state = { playerCount, buyInAmount, numberOfChips, totalChipsCount };
const result = await saveState(slot, state);
Alert.alert(result.success ? "Success" : "Error", result.message);
};
const handleLoad = async (slot: "SLOT1" | "SLOT2") => {
const loadedState = await loadState(slot);
if (loadedState) {
setPlayerCount(loadedState.playerCount);
setBuyInAmount(loadedState.buyInAmount);
setNumberOfChips(loadedState.numberOfChips);
setTotalChipsCount(loadedState.totalChipsCount);
Alert.alert("Success", `State loaded from ${slot}`);
} else {
Alert.alert(
"Success",
`Buy-in amount set to ${buyInAmount} for ${playerCount} players`
);
Alert.alert("Info", "No saved state found");
}
};
@ -44,7 +57,10 @@ const IndexScreen = () => {
buyInAmount={buyInAmount}
totalChipsCount={totalChipsCount}
/>
<Button title="Save" onPress={handleSave} disabled={buyInAmount === null} />
<Button title="Save to Slot 1" onPress={() => handleSave("SLOT1")} disabled={buyInAmount === null} />
<Button title="Save to Slot 2" onPress={() => handleSave("SLOT2")} disabled={buyInAmount === null} />
<Button title="Load from Slot 1" onPress={() => handleLoad("SLOT1")} />
<Button title="Load from Slot 2" onPress={() => handleLoad("SLOT2")} />
</ScrollView>
</View>
);
@ -75,3 +91,4 @@ const styles = StyleSheet.create({
});
export default IndexScreen;

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@ -0,0 +1,65 @@
/*import AsyncStorage from "@react-native-async-storage/async-storage";
const STORAGE_KEYS = {
SLOT1: "@poker_state_slot1",
SLOT2: "@poker_state_slot2",
};
export interface PokerState {
playerCount: number;
buyInAmount: number | null;
numberOfChips: number;
totalChipsCount: number[];
}
export const saveState = async (slot: keyof typeof STORAGE_KEYS, state: PokerState) => {
try {
await AsyncStorage.setItem(STORAGE_KEYS[slot], JSON.stringify(state));
return { success: true, message: `State saved to ${slot}` };
} catch (error) {
return { success: false, message: "Failed to save state" };
}
};
export const loadState = async (slot: keyof typeof STORAGE_KEYS): Promise<PokerState | null> => {
try {
const storedState = await AsyncStorage.getItem(STORAGE_KEYS[slot]);
return storedState ? JSON.parse(storedState) : null;
} catch (error) {
return null;
}
};*/
import AsyncStorage from "@react-native-async-storage/async-storage";
const STORAGE_KEYS = {
SLOT1: "@poker_state_slot1",
SLOT2: "@poker_state_slot2",
};
export interface PokerState {
playerCount: number;
buyInAmount: number | null;
numberOfChips: number;
totalChipsCount: number[];
}
export const saveState = async (slot: keyof typeof STORAGE_KEYS, state: PokerState) => {
try {
await AsyncStorage.setItem(STORAGE_KEYS[slot], JSON.stringify(state));
return { success: true, message: `State saved to ${slot}` };
} catch (error) {
return { success: false, message: "Failed to save state" };
}
};
export const loadState = async (slot: keyof typeof STORAGE_KEYS): Promise<PokerState | null> => {
try {
const storedState = await AsyncStorage.getItem(STORAGE_KEYS[slot]);
return storedState ? JSON.parse(storedState) : null;
} catch (error) {
return null;
}
};

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@ -0,0 +1,52 @@
import AsyncStorage from "@react-native-async-storage/async-storage";
import { saveState, loadState, PokerState } from "../CalculatorState";
jest.mock("@react-native-async-storage/async-storage", () =>
require("@react-native-async-storage/async-storage/jest/async-storage-mock")
);
describe("CalculatorState.tsx", () => {
const mockState: PokerState = {
playerCount: 4,
buyInAmount: 50,
numberOfChips: 5,
totalChipsCount: [100, 200, 150, 50, 75],
};
beforeEach(() => {
jest.clearAllMocks();
});
it("should save state successfully", async () => {
await saveState("SLOT1", mockState);
expect(AsyncStorage.setItem).toHaveBeenCalledWith(
"@poker_state_slot1",
JSON.stringify(mockState)
);
});
it("should fail to save state if an error occurs", async () => {
jest.spyOn(AsyncStorage, "setItem").mockRejectedValueOnce(new Error("Failed to save"));
const result = await saveState("SLOT1", mockState);
expect(result.success).toBe(false);
expect(result.message).toBe("Failed to save state");
});
it("should load state successfully", async () => {
await AsyncStorage.setItem("@poker_state_slot1", JSON.stringify(mockState));
const result = await loadState("SLOT1");
expect(result).toEqual(mockState);
});
it("should return null if no state is found", async () => {
jest.spyOn(AsyncStorage, "getItem").mockResolvedValueOnce(null);
const result = await loadState("SLOT1");
expect(result).toBeNull();
});
it("should return null if an error occurs while loading state", async () => {
jest.spyOn(AsyncStorage, "getItem").mockRejectedValueOnce(new Error("Failed to load"));
const result = await loadState("SLOT1");
expect(result).toBeNull();
});
});