poker-chips-helper/app/index.tsx
2025-03-02 16:21:33 -08:00

177 lines
5.9 KiB
TypeScript

import React, { useState, useEffect, useContext, useMemo } from "react";
import { ScrollView, Alert } from "react-native";
import Button from "@/containers/Button";
import PlayerSelector from "@/components/PlayerSelector";
import BuyInSelector from "@/components/BuyInSelector";
import ChipsSelector from "@/components/ChipsSelector";
import ChipDistributionSummary from "@/components/ChipDistributionSummary";
import ChipDetection from "@/components/ChipDetection";
import CurrencySelector from "@/components/CurrencySelector";
import { saveState, loadState } from "@/components/CalculatorState";
import {
savePersistentState,
loadPersistentState,
} from "@/components/PersistentState";
import styles from "@/styles/styles";
import Section from "@/containers/Section";
import AppContext from "@/util/context";
const IndexScreen: React.FC = () => {
const [playerCount, setPlayerCount] = useState(2);
const [buyInAmount, setBuyInAmount] = useState<number>(20);
const [numberOfChips, setNumberOfChips] = useState<number>(5);
const [totalChipsCount, setTotalChipsCount] = useState<number[]>([]);
const [selectedCurrency, setSelectedCurrency] = useState<string>("$");
const context = useContext(AppContext);
const isSettingsVisible = useMemo(() => context.showSettings, [context]);
useEffect(() => {
const loadPersistentData = async () => {
try {
console.log("Loading persistent game state...");
const savedState = await loadPersistentState();
if (savedState) {
console.log("Persistent state restored:", savedState);
setPlayerCount(savedState.playerCount || 2);
setBuyInAmount(savedState.buyInAmount || 20);
setNumberOfChips(savedState.numberOfChips || 5);
setTotalChipsCount(savedState.totalChipsCount || []);
setSelectedCurrency(savedState.selectedCurrency || "$");
} else {
console.log("No persistent state found, using defaults.");
}
} catch (error) {
console.error("Error loading persistent state:", error);
}
};
loadPersistentData();
}, []);
const handleSave = async (slot: "SLOT1" | "SLOT2") => {
if (buyInAmount === null) {
Alert.alert("Error", "Please select a valid buy-in amount");
return;
}
const state = {
playerCount,
buyInAmount,
numberOfChips,
totalChipsCount,
selectedCurrency,
};
try {
await saveState(slot, state);
await savePersistentState(state);
console.log(`Game state saved to ${slot}:`, state);
Alert.alert("Success", `State saved to ${slot}`);
} catch (error) {
console.error("Error saving state:", error);
Alert.alert("Error", "Failed to save state.");
}
};
const handleLoad = async (slot: "SLOT1" | "SLOT2") => {
try {
const loadedState = await loadState(slot);
if (loadedState) {
setPlayerCount(loadedState.playerCount);
setBuyInAmount(loadedState.buyInAmount);
setNumberOfChips(loadedState.numberOfChips);
setTotalChipsCount(loadedState.totalChipsCount);
setSelectedCurrency(loadedState.selectedCurrency || "$");
await savePersistentState(loadedState);
console.log(`Game state loaded from ${slot}:`, loadedState);
Alert.alert("Success", `State loaded from ${slot}`);
} else {
Alert.alert("Info", "No saved state found.");
}
} catch (error) {
console.error("Error loading state:", error);
Alert.alert("Error", "Failed to load state.");
}
};
return (
<ScrollView
style={styles.scrollView}
contentContainerStyle={styles.scrollViewContent}
>
{isSettingsVisible && (
<Section title={"Select Currency"} iconName={"attach-money"}>
<CurrencySelector
selectedCurrency={selectedCurrency}
setSelectedCurrency={setSelectedCurrency}
/>
</Section>
)}
<Section
title={"Select the number of players"}
iconName={"people"}
orientation="row"
>
<PlayerSelector
playerCount={playerCount}
setPlayerCount={setPlayerCount}
/>
</Section>
<Section title={"Select buy-in amount"} iconName={"monetization-on"}>
<BuyInSelector
selectedCurrency={selectedCurrency}
setBuyInAmount={setBuyInAmount}
/>
</Section>
<Section title={"Automatic Chip Detection"} iconName={"camera-alt"}>
<ChipDetection
updateChipCount={(chipData) => {
const chipCountArray = Object.values(chipData);
setTotalChipsCount(chipCountArray);
}}
/>
</Section>
<Section title={"Manual Chip Adjustment"} iconName={"account-balance"}>
<ChipsSelector
totalChipsCount={totalChipsCount}
setTotalChipsCount={setTotalChipsCount}
numberOfChips={numberOfChips}
setNumberOfChips={setNumberOfChips}
/>
</Section>
<Section
title={"Distribution & Denomination"}
iconName={"currency-exchange"}
>
<ChipDistributionSummary
playerCount={playerCount}
buyInAmount={buyInAmount}
totalChipsCount={totalChipsCount}
selectedCurrency={selectedCurrency}
/>
</Section>
<Section title={"Save + Load"} iconName={"save"} orientation="row">
<>
<Button
title={"Save\nSlot 1"}
onPress={() => handleSave("SLOT1")}
disabled={buyInAmount === null}
/>
<Button
title={"Save\nSlot 2"}
onPress={() => handleSave("SLOT2")}
disabled={buyInAmount === null}
/>
<Button title={"Load\nSlot 1"} onPress={() => handleLoad("SLOT1")} />
<Button title={"Load\nSlot 2"} onPress={() => handleLoad("SLOT2")} />
</>
</Section>
</ScrollView>
);
};
export default IndexScreen;