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djwesty/51
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main
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3
app.json
3
app.json
@ -9,7 +9,8 @@
|
||||
"userInterfaceStyle": "automatic",
|
||||
"newArchEnabled": true,
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||||
"ios": {
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"supportsTablet": true
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"supportsTablet": true,
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"bundleIdentifier": "com.anonymous.pokerchipshelper"
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},
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"android": {
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"adaptiveIcon": {
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|
@ -1,9 +1,11 @@
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import i18n from "@/i18n/i18n";
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import { COLORS } from "@/styles/styles";
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import AppContext, { IAppContext } from "@/util/context";
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import { MaterialIcons } from "@expo/vector-icons";
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import { Stack } from "expo-router";
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import React, { useMemo, useState } from "react";
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import { I18nextProvider, useTranslation } from "react-i18next";
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import { useColorScheme } from "react-native";
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const RootLayout: React.FC = () => {
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const [showSettings, setShowSettings] = useState<boolean>(false);
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@ -17,20 +19,36 @@ const RootLayout: React.FC = () => {
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[showSettings]
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);
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const colorScheme = useColorScheme();
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const darkMode = useMemo(() => colorScheme === "dark", [colorScheme]);
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const colors = useMemo(
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() => (darkMode ? COLORS.DARK : COLORS.LIGHT),
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[darkMode]
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);
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return (
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<AppContext.Provider value={ctx}>
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<I18nextProvider i18n={i18n}>
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<Stack
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screenOptions={{
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contentStyle: {
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backgroundColor: colors.BACKGROUND,
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},
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headerShown: true,
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title: t("poker_chips_helper"),
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navigationBarColor: colors.PRIMARY,
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headerRight: () => (
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<MaterialIcons
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name="settings"
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onPress={() => setShowSettings(!showSettings)}
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size={30}
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color={colors.TEXT}
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/>
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),
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headerStyle: {
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backgroundColor: colors.PRIMARY,
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},
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headerTintColor: colors.TEXT,
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statusBarBackgroundColor: "grey",
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}}
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/>
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</I18nextProvider>
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|
138
app/index.tsx
138
app/index.tsx
@ -1,5 +1,5 @@
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import React, { useState, useEffect, useContext, useMemo } from "react";
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import { ScrollView, Alert } from "react-native";
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import { ScrollView, Alert, useColorScheme, Appearance } from "react-native";
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import Button from "@/containers/Button";
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import PlayerSelector from "@/components/PlayerSelector";
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import BuyInSelector from "@/components/BuyInSelector";
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@ -7,16 +7,17 @@ import ChipsSelector from "@/components/ChipsSelector";
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import ChipDistributionSummary from "@/components/ChipDistributionSummary";
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import ChipDetection from "@/components/ChipDetection";
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import CurrencySelector from "@/components/CurrencySelector";
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import { saveState, loadState } from "@/components/CalculatorState";
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import { saveState, loadState } from "@/util/CalculatorState";
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import {
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savePersistentState,
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loadPersistentState,
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} from "@/components/PersistentState";
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import styles from "@/styles/styles";
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} from "@/util/PersistentState";
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import styles, { COLORS } from "@/styles/styles";
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import Section from "@/containers/Section";
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import AppContext from "@/util/context";
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import { Picker } from "@react-native-picker/picker";
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import i18n from "@/i18n/i18n";
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import { Picker, PickerItem } from "@/containers/Picker";
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import { ItemValue } from "@react-native-picker/picker/typings/Picker";
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const IndexScreen: React.FC = () => {
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const [playerCount, setPlayerCount] = useState(2);
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@ -25,23 +26,25 @@ const IndexScreen: React.FC = () => {
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const [totalChipsCount, setTotalChipsCount] = useState<number[]>([]);
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const [selectedCurrency, setSelectedCurrency] = useState<string>("$");
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const [selectedLanguage, setSelectedLanguage] = useState<string>("en");
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const colorScheme = useColorScheme();
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const darkMode = useMemo(() => colorScheme === "dark", [colorScheme]);
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const colors = useMemo(
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() => (darkMode ? COLORS.DARK : COLORS.LIGHT),
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[darkMode]
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);
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const context = useContext(AppContext);
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const isSettingsVisible = useMemo(() => context.showSettings, [context]);
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useEffect(() => {
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const loadPersistentData = async () => {
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try {
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console.log("Loading persistent game state...");
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const savedState = await loadPersistentState();
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if (savedState) {
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console.log("Persistent state restored:", savedState);
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setPlayerCount(savedState.playerCount || 2);
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setBuyInAmount(savedState.buyInAmount || 20);
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setNumberOfChips(savedState.numberOfChips || 5);
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setTotalChipsCount(savedState.totalChipsCount || []);
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setSelectedCurrency(savedState.selectedCurrency || "$");
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} else {
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console.log("No persistent state found, using defaults.");
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}
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} catch (error) {
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console.error("Error loading persistent state:", error);
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@ -62,41 +65,29 @@ const IndexScreen: React.FC = () => {
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totalChipsCount,
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selectedCurrency,
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};
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try {
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await saveState(slot, state);
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await savePersistentState(state);
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console.log(`Game state saved to ${slot}:`, state);
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Alert.alert(i18n.t("success"), i18n.t("state_saved", { slot })); // Fixed interpolation
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} catch (error) {
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console.error("Error saving state:", error);
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Alert.alert(i18n.t("error"), i18n.t("failed_to_save_state"));
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}
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await saveState(slot, state);
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await savePersistentState(state);
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Alert.alert(i18n.t("success"), i18n.t("state_saved", { slot }));
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};
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const handleLoad = async (slot: "SLOT1" | "SLOT2") => {
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try {
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const loadedState = await loadState(slot);
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if (loadedState) {
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setPlayerCount(loadedState.playerCount);
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setBuyInAmount(loadedState.buyInAmount ?? 20);
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setNumberOfChips(loadedState.numberOfChips);
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setTotalChipsCount(loadedState.totalChipsCount);
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setSelectedCurrency(loadedState.selectedCurrency || "$");
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await savePersistentState(loadedState);
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console.log(`Game state loaded from ${slot}:`, loadedState);
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Alert.alert(i18n.t("success"), i18n.t("state_loaded_from", { slot })); // Fixed interpolation
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} else {
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Alert.alert(i18n.t("info"), i18n.t("no_saved_state_found"));
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}
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} catch (error) {
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console.error("Error loading state:", error);
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Alert.alert(i18n.t("error"), i18n.t("failed_to_load_state"));
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const loadedState = await loadState(slot);
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if (loadedState) {
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setPlayerCount(loadedState.playerCount);
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setBuyInAmount(loadedState.buyInAmount ?? 20);
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setNumberOfChips(loadedState.numberOfChips);
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setTotalChipsCount(loadedState.totalChipsCount);
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setSelectedCurrency(loadedState.selectedCurrency || "$");
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await savePersistentState(loadedState);
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Alert.alert(i18n.t("success"), i18n.t("state_loaded_from", { slot }));
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} else {
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Alert.alert(i18n.t("info"), i18n.t("no_saved_state_found"));
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}
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};
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const handleLanguageChange = (language: string) => {
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setSelectedLanguage(language);
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i18n.changeLanguage(language);
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const handleLanguageChange = (language: ItemValue, _: any) => {
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setSelectedLanguage(language.toString());
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i18n.changeLanguage(language.toString());
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};
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return (
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@ -105,33 +96,49 @@ const IndexScreen: React.FC = () => {
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contentContainerStyle={styles.scrollViewContent}
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>
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{isSettingsVisible && (
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<Section
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title={i18n.t("select_language")}
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iconName={"language"}
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orientation="row"
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||||
>
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<Picker
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||||
selectedValue={selectedLanguage}
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onValueChange={handleLanguageChange}
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style={styles.picker}
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<>
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<Section
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||||
title={i18n.t("appearance")}
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iconName={"brightness-4"}
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orientation="row"
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||||
>
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<Picker.Item label={i18n.t("english")} value="en" />
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<Picker.Item label={i18n.t("spanish")} value="es" />
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</Picker>
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||||
</Section>
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||||
)}
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<Button
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||||
title={
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darkMode
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? i18n.t("switch_to_light_mode")
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: i18n.t("switch_to_dark_mode")
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||||
}
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||||
onPress={() =>
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Appearance.setColorScheme(darkMode ? "light" : "dark")
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||||
}
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||||
/>
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||||
</Section>
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||||
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||||
{isSettingsVisible && (
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||||
<Section
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||||
title={i18n.t("select_currency")}
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||||
iconName={"attach-money"}
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||||
orientation="row"
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||||
>
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||||
<CurrencySelector
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||||
selectedCurrency={selectedCurrency}
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||||
setSelectedCurrency={setSelectedCurrency}
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||||
/>
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||||
</Section>
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||||
<Section
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||||
title={i18n.t("select_language")}
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||||
iconName={"language"}
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||||
orientation="row"
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||||
>
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||||
<Picker
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||||
selectedValue={selectedLanguage}
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||||
onValueChange={handleLanguageChange}
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||||
>
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||||
<PickerItem label={i18n.t("english")} value="en" />
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<PickerItem label={i18n.t("spanish")} value="es" />
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</Picker>
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||||
</Section>
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||||
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||||
<Section
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||||
title={i18n.t("select_currency")}
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||||
iconName={"attach-money"}
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||||
orientation="row"
|
||||
>
|
||||
<CurrencySelector
|
||||
selectedCurrency={selectedCurrency}
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||||
setSelectedCurrency={setSelectedCurrency}
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||||
/>
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||||
</Section>
|
||||
</>
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||||
)}
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||||
|
||||
<Section
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||||
@ -164,6 +171,7 @@ const IndexScreen: React.FC = () => {
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||||
updateChipCount={(chipData) => {
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const chipCountArray = Object.values(chipData);
|
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setTotalChipsCount(chipCountArray);
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setNumberOfChips(chipCountArray.length);
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}}
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||||
/>
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</Section>
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||||
@ -204,19 +212,23 @@ const IndexScreen: React.FC = () => {
|
||||
title={i18n.t("save_slot_1")}
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onPress={() => handleSave("SLOT1")}
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disabled={buyInAmount === null}
|
||||
size="small"
|
||||
/>
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<Button
|
||||
title={i18n.t("save_slot_2")}
|
||||
onPress={() => handleSave("SLOT2")}
|
||||
disabled={buyInAmount === null}
|
||||
size="small"
|
||||
/>
|
||||
<Button
|
||||
title={i18n.t("load_slot_1")}
|
||||
onPress={() => handleLoad("SLOT1")}
|
||||
size="small"
|
||||
/>
|
||||
<Button
|
||||
title={i18n.t("load_slot_2")}
|
||||
onPress={() => handleLoad("SLOT2")}
|
||||
size="small"
|
||||
/>
|
||||
</>
|
||||
</Section>
|
||||
|
@ -1,5 +1,5 @@
|
||||
import React, { useState } from "react";
|
||||
import { View, Text, TextInput } from "react-native";
|
||||
import React, { useMemo, useState } from "react";
|
||||
import { View, Text, TextInput, useColorScheme } from "react-native";
|
||||
import styles, { COLORS } from "@/styles/styles";
|
||||
import Button from "@/containers/Button";
|
||||
import i18n from "@/i18n/i18n";
|
||||
@ -10,6 +10,14 @@ interface BuyInSelectorProps {
|
||||
}
|
||||
|
||||
const defaultBuyInOptions = [10, 25, 50];
|
||||
const MIN = 1;
|
||||
const MAX = 200;
|
||||
|
||||
const parseRoundClamp = (num: string): number => {
|
||||
const parsed = parseFloat(num);
|
||||
const rounded = Math.round(parsed);
|
||||
return Math.min(Math.max(rounded, MIN), MAX);
|
||||
};
|
||||
|
||||
const BuyInSelector: React.FC<BuyInSelectorProps> = ({
|
||||
setBuyInAmount,
|
||||
@ -17,11 +25,17 @@ const BuyInSelector: React.FC<BuyInSelectorProps> = ({
|
||||
}) => {
|
||||
const [customAmount, setCustomAmount] = useState("");
|
||||
const [buyInAmount, setBuyInAmountState] = useState<number | null>(null);
|
||||
const colorScheme = useColorScheme();
|
||||
const darkMode = useMemo(() => colorScheme === "dark", [colorScheme]);
|
||||
const colors = useMemo(
|
||||
() => (darkMode ? COLORS.DARK : COLORS.LIGHT),
|
||||
[darkMode]
|
||||
);
|
||||
|
||||
const handleCustomAmountChange = (value: string) => {
|
||||
const numericValue = parseFloat(value);
|
||||
const numericValue = parseRoundClamp(value);
|
||||
if (!isNaN(numericValue) && numericValue >= 0) {
|
||||
setCustomAmount(value);
|
||||
setCustomAmount(numericValue.toString());
|
||||
setBuyInAmountState(numericValue);
|
||||
setBuyInAmount(numericValue);
|
||||
} else {
|
||||
@ -43,25 +57,24 @@ const BuyInSelector: React.FC<BuyInSelectorProps> = ({
|
||||
{defaultBuyInOptions.map((amount) => (
|
||||
<Button
|
||||
key={amount}
|
||||
color={buyInAmount === amount ? COLORS.PRIMARY : COLORS.SECONDARY}
|
||||
onPress={() => handleBuyInSelection(amount)}
|
||||
title={`${selectedCurrency} ${amount}`}
|
||||
/>
|
||||
))}
|
||||
</View>
|
||||
|
||||
<Text style={styles.p}>{i18n.t("custom_buy_in")}</Text>
|
||||
|
||||
<TextInput
|
||||
style={styles.input}
|
||||
style={[styles.input, { color: colors.TEXT }]}
|
||||
placeholderTextColor={colors.TEXT}
|
||||
value={customAmount}
|
||||
maxLength={3}
|
||||
onChangeText={handleCustomAmountChange}
|
||||
placeholder={i18n.t("enter_custom_buy_in")}
|
||||
placeholder={`${i18n.t("custom_buy_in")} ${MIN} - ${MAX}`}
|
||||
keyboardType="numeric"
|
||||
/>
|
||||
|
||||
<Text style={styles.h2}>
|
||||
{`${i18n.t("selected_buy_in")}: `}
|
||||
<Text style={[styles.h2, { color: colors.TEXT }]}>
|
||||
{`${i18n.t("selected_buy_in")} `}
|
||||
{buyInAmount !== null
|
||||
? `${selectedCurrency} ${buyInAmount}`
|
||||
: i18n.t("none")}
|
||||
|
@ -16,6 +16,8 @@ const ChipDetection = ({
|
||||
Record<string, number>
|
||||
>({});
|
||||
|
||||
const chipColors = ["white", "red", "green", "blue", "black"];
|
||||
|
||||
const requestCameraPermissions = async () => {
|
||||
const cameraPermission = await ImagePicker.requestCameraPermissionsAsync();
|
||||
return cameraPermission.granted;
|
||||
@ -92,16 +94,26 @@ const ChipDetection = ({
|
||||
const result = await response.json();
|
||||
|
||||
if (!response.ok || !result.choices || !result.choices[0].message) {
|
||||
throw new Error(i18n.t("invalid_response")); // Translate invalid response error
|
||||
throw new Error(i18n.t("invalid_response"));
|
||||
}
|
||||
|
||||
const rawContent = result.choices[0].message.content.trim();
|
||||
const cleanJSON = rawContent.replace(/```json|```/g, "").trim();
|
||||
const parsedData: Record<string, number> = JSON.parse(cleanJSON);
|
||||
|
||||
const filteredData = Object.fromEntries(
|
||||
Object.entries(parsedData).filter(([_, count]) => count > 0)
|
||||
);
|
||||
const filteredData = Object.entries(parsedData)
|
||||
.filter(([color]) => chipColors.includes(color))
|
||||
.sort(
|
||||
([colorA], [colorB]) =>
|
||||
chipColors.indexOf(colorA) - chipColors.indexOf(colorB)
|
||||
)
|
||||
.reduce(
|
||||
(acc, [color, count]) => {
|
||||
acc[color] = count;
|
||||
return acc;
|
||||
},
|
||||
{} as Record<string, number>
|
||||
);
|
||||
|
||||
setLastDetectedChips(filteredData);
|
||||
updateChipCount(filteredData);
|
||||
|
@ -1,8 +1,9 @@
|
||||
import React, { useCallback, useEffect, useMemo, useState } from "react";
|
||||
import { View, Text, StyleSheet } from "react-native";
|
||||
import { View, Text, Alert } from "react-native";
|
||||
import { ColorValue } from "react-native";
|
||||
import i18n from "@/i18n/i18n";
|
||||
import styles from "@/styles/styles";
|
||||
import styles, { COLORS } from "@/styles/styles";
|
||||
import { MaterialIcons } from "@expo/vector-icons";
|
||||
|
||||
interface ChipDistributionSummaryProps {
|
||||
playerCount: number;
|
||||
@ -12,6 +13,8 @@ interface ChipDistributionSummaryProps {
|
||||
selectedCurrency: string;
|
||||
}
|
||||
|
||||
const reverseFib: number[] = [8, 5, 3, 2, 1];
|
||||
|
||||
const ChipDistributionSummary = ({
|
||||
playerCount,
|
||||
buyInAmount,
|
||||
@ -20,11 +23,15 @@ const ChipDistributionSummary = ({
|
||||
selectedCurrency = "$",
|
||||
}: ChipDistributionSummaryProps) => {
|
||||
const validDenominations: validDenomination[] = [
|
||||
0.05, 0.1, 0.25, 0.5, 1, 2, 2.5, 5, 10, 20, 50, 100,
|
||||
0.05, 0.1, 0.25, 1, 5, 10, 20, 50, 100,
|
||||
];
|
||||
const [denominations, setDenominations] = useState<validDenomination[]>([]);
|
||||
const [distributions, setDistributions] = useState<number[]>([]);
|
||||
|
||||
const showAlert = () => {
|
||||
Alert.alert(i18n.t("warning"), i18n.t("chip_value_warn"));
|
||||
};
|
||||
|
||||
type validDenomination =
|
||||
| 0.05
|
||||
| 0.1
|
||||
@ -36,120 +43,112 @@ const ChipDistributionSummary = ({
|
||||
| 5
|
||||
| 10
|
||||
| 20
|
||||
| 25
|
||||
| 50
|
||||
| 100;
|
||||
|
||||
const findFloorDenomination = (target: number): validDenomination => {
|
||||
let current: validDenomination = validDenominations[0];
|
||||
validDenominations.forEach((value, index) => {
|
||||
validDenominations.forEach((value, _) => {
|
||||
if (value < target) current = value;
|
||||
});
|
||||
return current;
|
||||
};
|
||||
|
||||
const maxDenomination = useMemo(() => {
|
||||
if (totalChipsCount.length > 3) {
|
||||
return findFloorDenomination(buyInAmount / 3);
|
||||
} else {
|
||||
return findFloorDenomination(buyInAmount / 4);
|
||||
const round = useCallback((num: number) => Math.round(num * 100) / 100, []);
|
||||
|
||||
// Bound for the value of the highest chip
|
||||
// This is somewhat arbitray and imperfect, but 1/3 to 1/5 is reasonable depending on the number of colors.
|
||||
// Could be possibly improved based on value of buy in amount
|
||||
const maxDenomination: validDenomination = useMemo(() => {
|
||||
let max: validDenomination;
|
||||
switch (totalChipsCount.length) {
|
||||
case 5:
|
||||
case 4:
|
||||
max = findFloorDenomination(buyInAmount / 3);
|
||||
break;
|
||||
case 3:
|
||||
max = findFloorDenomination(buyInAmount / 4);
|
||||
break;
|
||||
case 2:
|
||||
case 1:
|
||||
default:
|
||||
max = findFloorDenomination(buyInAmount / 5);
|
||||
break;
|
||||
}
|
||||
}, [totalChipsCount]);
|
||||
return max;
|
||||
}, [totalChipsCount, buyInAmount]);
|
||||
|
||||
const potValue = useMemo(
|
||||
() => buyInAmount * playerCount,
|
||||
[buyInAmount, playerCount]
|
||||
);
|
||||
|
||||
// The total value of all chips distributed to a single player. Ideally should be equal to buyInAmount
|
||||
const totalValue = useMemo(() => {
|
||||
let value = 0;
|
||||
for (let i = 0; i < totalChipsCount.length; i++) {
|
||||
for (let i = 0; i < distributions.length; i++) {
|
||||
value += distributions[i] * denominations[i];
|
||||
}
|
||||
return value;
|
||||
}, [distributions, denominations]);
|
||||
|
||||
// Maximum quantity of each chip color which may be distributed to a single player before running out
|
||||
const maxPossibleDistribution = useMemo(
|
||||
() => totalChipsCount.map((v) => Math.floor(v / playerCount)),
|
||||
[totalChipsCount, playerCount]
|
||||
);
|
||||
|
||||
const redenominate = useCallback(
|
||||
(
|
||||
invalidDenomination: validDenomination[],
|
||||
shuffleIndex: number
|
||||
): validDenomination[] => {
|
||||
let moved = false;
|
||||
const newDenomination: validDenomination[] = [];
|
||||
for (let i = invalidDenomination.length - 1; i >= 0; i--) {
|
||||
if (i > shuffleIndex) {
|
||||
newDenomination.push(invalidDenomination[i]);
|
||||
} else if (i == shuffleIndex) {
|
||||
newDenomination.push(invalidDenomination[i]);
|
||||
} else if (i < shuffleIndex && !moved) {
|
||||
const nextLowestDenominationIndex = Math.max(
|
||||
validDenominations.indexOf(invalidDenomination[i]) - 1,
|
||||
0
|
||||
);
|
||||
newDenomination.push(validDenominations[nextLowestDenominationIndex]);
|
||||
moved = true;
|
||||
} else {
|
||||
newDenomination.push(invalidDenomination[i]);
|
||||
}
|
||||
}
|
||||
newDenomination.reverse();
|
||||
return newDenomination;
|
||||
},
|
||||
[]
|
||||
);
|
||||
|
||||
// Dynamically set denominations and distributions from changing inputs
|
||||
useEffect(() => {
|
||||
let testDenomination: validDenomination[] = [];
|
||||
const numColors = totalChipsCount.length;
|
||||
const testDistribution: number[] = [];
|
||||
for (let i = 0; i < numColors; ++i) {
|
||||
testDistribution.push(0);
|
||||
}
|
||||
const totalNumColors = totalChipsCount.length;
|
||||
|
||||
// Start with max denominations, then push on the next adjacent lower denomination
|
||||
testDenomination.push(maxDenomination);
|
||||
let currentDenominationIndex: number =
|
||||
validDenominations.indexOf(maxDenomination);
|
||||
for (let i = numColors - 2; i >= 0; i = i - 1) {
|
||||
for (
|
||||
let i = totalNumColors - 2;
|
||||
i >= 0 && currentDenominationIndex > 0;
|
||||
i = i - 1
|
||||
) {
|
||||
currentDenominationIndex -= 1;
|
||||
const currentDemoniation = validDenominations[currentDenominationIndex];
|
||||
testDenomination.push(currentDemoniation);
|
||||
}
|
||||
testDenomination.reverse();
|
||||
let numColors = testDenomination.length;
|
||||
|
||||
let remainingValue = buyInAmount;
|
||||
let fail = true;
|
||||
let failCount = 0;
|
||||
while (fail && failCount < 1) {
|
||||
let stop = false;
|
||||
while (remainingValue > 0 && !stop) {
|
||||
let distributed = false;
|
||||
for (let i = numColors - 1; i >= 0; i = i - 1) {
|
||||
if (testDistribution[i] < maxPossibleDistribution[i]) {
|
||||
if (remainingValue >= testDenomination[i]) {
|
||||
testDistribution[i] = testDistribution[i] + 1;
|
||||
remainingValue = remainingValue - testDenomination[i];
|
||||
distributed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (distributed == false) {
|
||||
stop = true;
|
||||
}
|
||||
}
|
||||
if (remainingValue !== 0) {
|
||||
const redenominateIndex = failCount % numColors;
|
||||
testDenomination = redenominate(testDenomination, redenominateIndex);
|
||||
failCount += 1;
|
||||
fail = true;
|
||||
} else {
|
||||
fail = false;
|
||||
}
|
||||
const testDistribution: number[] = [];
|
||||
for (let i = 0; i < numColors; ++i) {
|
||||
testDistribution.push(0);
|
||||
}
|
||||
|
||||
// Distribute the chips using the test denomination with a reverse fibbonaci preference
|
||||
// Not optimal, nor correct under all inputs but works for most inputs
|
||||
// Algorithm could be improved with more complexity and optimization (re-tries, redenominating, etc.)
|
||||
let remainingValue = buyInAmount;
|
||||
let stop = false;
|
||||
while (remainingValue > 0 && !stop) {
|
||||
let distributed = false;
|
||||
for (let i = numColors - 1; i >= 0; i = i - 1) {
|
||||
for (
|
||||
let j = reverseFib[i];
|
||||
j > 0 &&
|
||||
remainingValue >= testDenomination[i] &&
|
||||
testDistribution[i] < maxPossibleDistribution[i];
|
||||
j = j - 1
|
||||
) {
|
||||
testDistribution[i] = testDistribution[i] + 1;
|
||||
remainingValue = round(remainingValue - testDenomination[i]);
|
||||
distributed = true;
|
||||
}
|
||||
}
|
||||
if (distributed == false) {
|
||||
stop = true;
|
||||
}
|
||||
}
|
||||
setDenominations(testDenomination);
|
||||
setDistributions(testDistribution);
|
||||
}, [totalChipsCount, maxDenomination, buyInAmount, playerCount]);
|
||||
@ -157,24 +156,39 @@ const ChipDistributionSummary = ({
|
||||
return (
|
||||
<>
|
||||
<View style={styles.container}>
|
||||
{totalChipsCount.map((_, index) => (
|
||||
<View style={{ flexDirection: "row" }} key={index}>
|
||||
<Text
|
||||
style={{
|
||||
...styles.h2,
|
||||
color: colors[index],
|
||||
...(colors[index] === "white" && styles.shadow),
|
||||
}}
|
||||
>
|
||||
{`${distributions[index]} ${i18n.t("chips")}: ${selectedCurrency}${denominations[index]} ${i18n.t("each")}`}
|
||||
</Text>
|
||||
</View>
|
||||
))}
|
||||
{distributions.map((distribution, index) => {
|
||||
return (
|
||||
distribution > 0 && (
|
||||
<View style={{ flexDirection: "row" }} key={index}>
|
||||
<Text
|
||||
style={{
|
||||
...styles.h2,
|
||||
fontWeight: "bold",
|
||||
color: colors[index],
|
||||
...(colors[index] === "white" && styles.shadow),
|
||||
}}
|
||||
>
|
||||
{`${distribution} ${i18n.t("chips")}: ${selectedCurrency}${denominations[index]} ${i18n.t("each")}`}
|
||||
</Text>
|
||||
</View>
|
||||
)
|
||||
);
|
||||
})}
|
||||
</View>
|
||||
<View style={{ flexDirection: "row", justifyContent: "space-between" }}>
|
||||
<Text style={styles.p}>
|
||||
{i18n.t("total_value")}: {selectedCurrency} {totalValue}
|
||||
</Text>
|
||||
<View style={[styles.container, { flexDirection: "row", gap: 1 }]}>
|
||||
<Text style={styles.p}>
|
||||
{i18n.t("total_value")}: {selectedCurrency} {round(totalValue)}{" "}
|
||||
</Text>
|
||||
{round(totalValue) !== buyInAmount && (
|
||||
<MaterialIcons
|
||||
name="warning"
|
||||
size={20}
|
||||
color={COLORS.WARNING}
|
||||
onPress={showAlert}
|
||||
/>
|
||||
)}
|
||||
</View>
|
||||
<Text style={styles.p}>
|
||||
{selectedCurrency} {potValue} {i18n.t("pot")}
|
||||
</Text>
|
||||
|
@ -14,6 +14,7 @@ import styles from "@/styles/styles";
|
||||
import i18n from "@/i18n/i18n";
|
||||
|
||||
const colors: ColorValue[] = ["white", "red", "green", "blue", "black"];
|
||||
const defaults = [100, 50, 50, 50, 50];
|
||||
|
||||
const ChipInputModal = ({
|
||||
showModal,
|
||||
@ -29,12 +30,11 @@ const ChipInputModal = ({
|
||||
const color: ColorValue = useMemo(() => showModal[1], [showModal]);
|
||||
const colorIdx = useMemo(() => colors.indexOf(color), [color]);
|
||||
|
||||
const [value, setValue] = useState<number | undefined>(); // value may be undefined initially
|
||||
const [value, setValue] = useState<number | undefined>();
|
||||
|
||||
// Reset the color value when the specific color this modal is for, changes. The same modal is shared/reused in all cases.
|
||||
useEffect(() => {
|
||||
setValue(totalChipsCount[colorIdx]);
|
||||
}, [colorIdx]);
|
||||
}, [colorIdx, totalChipsCount]);
|
||||
|
||||
const shadow = useMemo(() => color === "white", [color]);
|
||||
|
||||
@ -126,12 +126,12 @@ const ChipsSelector = ({
|
||||
false,
|
||||
colors[0],
|
||||
]);
|
||||
|
||||
const colorsUsed = useMemo(
|
||||
() => colors.filter((v, i) => i < numberOfChips),
|
||||
() => colors.slice(0, numberOfChips),
|
||||
[numberOfChips]
|
||||
);
|
||||
|
||||
// Callback for ChipInputModal to update the chips in the parent's state.
|
||||
const update = useCallback(
|
||||
(color: ColorValue, count: number) => {
|
||||
const newTotalChipsCount = totalChipsCount.slice();
|
||||
@ -139,20 +139,18 @@ const ChipsSelector = ({
|
||||
newTotalChipsCount[colorIndex] = count;
|
||||
setTotalChipsCount(newTotalChipsCount);
|
||||
},
|
||||
[numberOfChips, totalChipsCount, setTotalChipsCount]
|
||||
[totalChipsCount, setTotalChipsCount]
|
||||
);
|
||||
|
||||
// When the number of chips changes (dec or inc), update the array being careful to add in sensible default values where they belong
|
||||
useEffect(() => {
|
||||
if (numberOfChips !== totalChipsCount.length) {
|
||||
let newTotalChipsCount = totalChipsCount.slice();
|
||||
|
||||
if (numberOfChips < totalChipsCount.length) {
|
||||
newTotalChipsCount = newTotalChipsCount.slice(0, numberOfChips);
|
||||
} else if (numberOfChips > totalChipsCount.length) {
|
||||
for (let colorIndex = 0; colorIndex < numberOfChips; ++colorIndex) {
|
||||
if (colorIndex >= newTotalChipsCount.length) {
|
||||
const defaultTotal = 100 - colorIndex * 20;
|
||||
const defaultTotal = defaults[colorIndex];
|
||||
newTotalChipsCount.push(defaultTotal);
|
||||
}
|
||||
}
|
||||
@ -168,24 +166,27 @@ const ChipsSelector = ({
|
||||
onPress={() => {
|
||||
setNumberOfChips(Math.max(1, numberOfChips - 1));
|
||||
}}
|
||||
disabled={numberOfChips == 1}
|
||||
disabled={numberOfChips === 1}
|
||||
/>
|
||||
<View style={[styles.container, { flexDirection: "row" }]}>
|
||||
{colorsUsed.map((color) => (
|
||||
<Chip
|
||||
key={color.toString()}
|
||||
color={color}
|
||||
count={totalChipsCount[colors.indexOf(color)] ?? 0}
|
||||
setShowModal={setShowModal}
|
||||
/>
|
||||
))}
|
||||
{colorsUsed.map((color) => {
|
||||
const chipCount = totalChipsCount[colors.indexOf(color)] ?? 0;
|
||||
return (
|
||||
<Chip
|
||||
key={color.toString()}
|
||||
color={color}
|
||||
count={chipCount}
|
||||
setShowModal={setShowModal}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</View>
|
||||
<Button
|
||||
title="+"
|
||||
onPress={() => {
|
||||
setNumberOfChips(Math.min(5, numberOfChips + 1));
|
||||
}}
|
||||
disabled={numberOfChips == 5}
|
||||
disabled={numberOfChips === 5}
|
||||
/>
|
||||
|
||||
<ChipInputModal
|
||||
@ -198,35 +199,4 @@ const ChipsSelector = ({
|
||||
);
|
||||
};
|
||||
|
||||
const styles1 = StyleSheet.create({
|
||||
container: {
|
||||
marginBottom: 20,
|
||||
gap: 10,
|
||||
},
|
||||
title: {
|
||||
fontWeight: "bold",
|
||||
margin: "auto",
|
||||
fontSize: 18,
|
||||
},
|
||||
chipContainer: {
|
||||
padding: 20,
|
||||
display: "flex",
|
||||
flexDirection: "row",
|
||||
alignItems: "center",
|
||||
justifyContent: "space-evenly",
|
||||
backgroundColor: "#bbb",
|
||||
},
|
||||
chip: {
|
||||
textAlign: "center",
|
||||
fontSize: 16,
|
||||
fontWeight: "bold",
|
||||
},
|
||||
buttonContainer: {
|
||||
display: "flex",
|
||||
flexDirection: "row",
|
||||
justifyContent: "space-evenly",
|
||||
},
|
||||
button: {},
|
||||
});
|
||||
|
||||
export default ChipsSelector;
|
||||
|
@ -1,7 +1,6 @@
|
||||
import React from "react";
|
||||
import { Picker } from "@react-native-picker/picker";
|
||||
import styles from "@/styles/styles";
|
||||
import i18n from "@/i18n/i18n";
|
||||
import { Picker, PickerItem } from "@/containers/Picker";
|
||||
|
||||
interface CurrencySelectorProps {
|
||||
selectedCurrency: string;
|
||||
@ -16,14 +15,13 @@ const CurrencySelector: React.FC<CurrencySelectorProps> = ({
|
||||
<>
|
||||
<Picker
|
||||
selectedValue={selectedCurrency}
|
||||
onValueChange={(itemValue) => setSelectedCurrency(itemValue)}
|
||||
style={styles.picker}
|
||||
onValueChange={(itemValue) => setSelectedCurrency(itemValue.toString())}
|
||||
testID="currency-picker" // ✅ Add testID here
|
||||
>
|
||||
<Picker.Item label={i18n.t("usd")} value="$" />
|
||||
<Picker.Item label={i18n.t("euro")} value="€" />
|
||||
<Picker.Item label={i18n.t("pound")} value="£" />
|
||||
<Picker.Item label={i18n.t("inr")} value="₹" />
|
||||
<PickerItem label={i18n.t("usd")} value="$" />
|
||||
<PickerItem label={i18n.t("euro")} value="€" />
|
||||
<PickerItem label={i18n.t("pound")} value="£" />
|
||||
<PickerItem label={i18n.t("inr")} value="₹" />
|
||||
</Picker>
|
||||
</>
|
||||
);
|
||||
|
@ -1,14 +1,16 @@
|
||||
import React from "react";
|
||||
import { View, Text } from "react-native";
|
||||
import React, { useMemo } from "react";
|
||||
import { View, Text, useColorScheme } from "react-native";
|
||||
import Button from "@/containers/Button";
|
||||
import styles from "@/styles/styles";
|
||||
import styles, { COLORS } from "@/styles/styles";
|
||||
|
||||
interface PlayerSelectorProps {
|
||||
playerCount: number;
|
||||
setPlayerCount: React.Dispatch<React.SetStateAction<number>>;
|
||||
}
|
||||
|
||||
const MIN = 2;
|
||||
const MAX = 8;
|
||||
|
||||
const PlayerSelector: React.FC<PlayerSelectorProps> = ({
|
||||
playerCount,
|
||||
setPlayerCount,
|
||||
@ -20,21 +22,27 @@ const PlayerSelector: React.FC<PlayerSelectorProps> = ({
|
||||
const decreasePlayers = () => {
|
||||
if (playerCount > MIN) setPlayerCount(playerCount - 1);
|
||||
};
|
||||
const colorScheme = useColorScheme();
|
||||
const darkMode = useMemo(() => colorScheme === "dark", [colorScheme]);
|
||||
const colors = useMemo(
|
||||
() => (darkMode ? COLORS.DARK : COLORS.LIGHT),
|
||||
[darkMode]
|
||||
);
|
||||
|
||||
return (
|
||||
<>
|
||||
<View style={{ flexDirection: "row", alignItems: "center", gap: 10 }}>
|
||||
<Button
|
||||
title="-"
|
||||
onPress={decreasePlayers}
|
||||
disabled={playerCount <= MIN}
|
||||
/>
|
||||
<Text style={styles.h1}>{playerCount}</Text>
|
||||
<Text style={[styles.h1, { color: colors.TEXT }]}>{playerCount}</Text>
|
||||
<Button
|
||||
title="+"
|
||||
onPress={increasePlayers}
|
||||
disabled={playerCount >= MAX}
|
||||
/>
|
||||
</>
|
||||
</View>
|
||||
);
|
||||
};
|
||||
|
||||
|
@ -39,7 +39,9 @@ describe("BuyInSelector Component", () => {
|
||||
expect(getByText("$ 10")).toBeTruthy();
|
||||
expect(getByText("$ 25")).toBeTruthy();
|
||||
expect(getByText("$ 50")).toBeTruthy();
|
||||
expect(getByPlaceholderText("Enter custom buy-in")).toBeTruthy();
|
||||
expect(
|
||||
getByPlaceholderText("Or, enter a custom amount: 1 - 200")
|
||||
).toBeTruthy();
|
||||
expect(queryByText(/Selected Buy-in:.*None/i)).toBeTruthy();
|
||||
});
|
||||
|
||||
@ -53,24 +55,36 @@ describe("BuyInSelector Component", () => {
|
||||
it("sets a custom buy-in amount correctly", () => {
|
||||
const { getByPlaceholderText } = renderComponent();
|
||||
|
||||
fireEvent.changeText(getByPlaceholderText("Enter custom buy-in"), "100");
|
||||
fireEvent.changeText(
|
||||
getByPlaceholderText("Or, enter a custom amount: 1 - 200"),
|
||||
"100"
|
||||
);
|
||||
expect(setBuyInAmount).toHaveBeenCalledWith(100);
|
||||
});
|
||||
|
||||
it("resets custom amount if invalid input is entered", () => {
|
||||
it("bound and validate custom amount if invalid input is entered", () => {
|
||||
const { getByPlaceholderText } = renderComponent();
|
||||
|
||||
fireEvent.changeText(getByPlaceholderText("Enter custom buy-in"), "-10");
|
||||
expect(setBuyInAmount).toHaveBeenCalledWith(25); // Default reset
|
||||
fireEvent.changeText(
|
||||
getByPlaceholderText("Or, enter a custom amount: 1 - 200"),
|
||||
"-10"
|
||||
);
|
||||
expect(setBuyInAmount).toHaveBeenCalledWith(1); // Min value
|
||||
|
||||
fireEvent.changeText(getByPlaceholderText("Enter custom buy-in"), "abc");
|
||||
expect(setBuyInAmount).toHaveBeenCalledWith(25);
|
||||
fireEvent.changeText(
|
||||
getByPlaceholderText("Or, enter a custom amount: 1 - 200"),
|
||||
"abc"
|
||||
);
|
||||
expect(setBuyInAmount).toHaveBeenCalledWith(1);
|
||||
});
|
||||
|
||||
it("clears the custom amount when selecting a predefined option", () => {
|
||||
const { getByPlaceholderText, getByText } = renderComponent();
|
||||
|
||||
fireEvent.changeText(getByPlaceholderText("Enter custom buy-in"), "100");
|
||||
fireEvent.changeText(
|
||||
getByPlaceholderText("Or, enter a custom amount: 1 - 200"),
|
||||
"100"
|
||||
);
|
||||
fireEvent.press(getByText("$ 50"));
|
||||
expect(setBuyInAmount).toHaveBeenCalledWith(50);
|
||||
});
|
||||
@ -78,13 +92,22 @@ describe("BuyInSelector Component", () => {
|
||||
it("handles valid and invalid input for custom amount correctly", () => {
|
||||
const { getByPlaceholderText } = renderComponent();
|
||||
|
||||
fireEvent.changeText(getByPlaceholderText("Enter custom buy-in"), "75");
|
||||
fireEvent.changeText(
|
||||
getByPlaceholderText("Or, enter a custom amount: 1 - 200"),
|
||||
"75"
|
||||
);
|
||||
expect(setBuyInAmount).toHaveBeenCalledWith(75);
|
||||
|
||||
fireEvent.changeText(getByPlaceholderText("Enter custom buy-in"), "-5");
|
||||
expect(setBuyInAmount).toHaveBeenCalledWith(25);
|
||||
fireEvent.changeText(
|
||||
getByPlaceholderText("Or, enter a custom amount: 1 - 200"),
|
||||
"-5"
|
||||
);
|
||||
expect(setBuyInAmount).toHaveBeenCalledWith(1);
|
||||
|
||||
fireEvent.changeText(getByPlaceholderText("Enter custom buy-in"), "abc");
|
||||
fireEvent.changeText(
|
||||
getByPlaceholderText("Or, enter a custom amount: 1 - 200"),
|
||||
"abc"
|
||||
);
|
||||
expect(setBuyInAmount).toHaveBeenCalledWith(25);
|
||||
});
|
||||
|
||||
@ -98,7 +121,7 @@ describe("BuyInSelector Component", () => {
|
||||
|
||||
it("resets to default buy-in when custom input is cleared", () => {
|
||||
const { getByPlaceholderText } = renderComponent();
|
||||
const input = getByPlaceholderText("Enter custom buy-in");
|
||||
const input = getByPlaceholderText("Or, enter a custom amount: 1 - 200");
|
||||
|
||||
fireEvent.changeText(input, "75");
|
||||
expect(setBuyInAmount).toHaveBeenCalledWith(75);
|
||||
@ -110,7 +133,10 @@ describe("BuyInSelector Component", () => {
|
||||
it("updates state correctly when selecting predefined buy-in after entering a custom amount", () => {
|
||||
const { getByPlaceholderText, getByText } = renderComponent();
|
||||
|
||||
fireEvent.changeText(getByPlaceholderText("Enter custom buy-in"), "200");
|
||||
fireEvent.changeText(
|
||||
getByPlaceholderText("Or, enter a custom amount: 1 - 200"),
|
||||
"200"
|
||||
);
|
||||
expect(setBuyInAmount).toHaveBeenCalledWith(200);
|
||||
|
||||
fireEvent.press(getByText("$ 10"));
|
||||
|
@ -40,7 +40,7 @@ describe("ChipDetection", () => {
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
jest.restoreAllMocks(); // Reset all mocks to prevent test contamination
|
||||
jest.restoreAllMocks();
|
||||
});
|
||||
|
||||
it("renders correctly", () => {
|
||||
@ -83,7 +83,11 @@ describe("ChipDetection", () => {
|
||||
fireEvent.press(getByText(/take a photo/i));
|
||||
|
||||
await waitFor(() =>
|
||||
expect(mockUpdateChipCount).toHaveBeenCalledWith({ red: 5, green: 3 })
|
||||
expect(mockUpdateChipCount).toHaveBeenCalledWith({
|
||||
red: 5,
|
||||
green: 3,
|
||||
blue: 0,
|
||||
})
|
||||
);
|
||||
});
|
||||
|
||||
@ -144,7 +148,7 @@ describe("ChipDetection", () => {
|
||||
choices: [
|
||||
{
|
||||
message: {
|
||||
content: JSON.stringify({ red: 5, green: 3 }),
|
||||
content: JSON.stringify({ red: 5, green: 3, blue: 0 }),
|
||||
},
|
||||
},
|
||||
],
|
||||
@ -163,6 +167,7 @@ describe("ChipDetection", () => {
|
||||
expect(mockUpdateChipCount).toHaveBeenCalledWith({
|
||||
red: 5,
|
||||
green: 3,
|
||||
blue: 0,
|
||||
})
|
||||
);
|
||||
});
|
||||
|
@ -1,14 +1,23 @@
|
||||
import React from "react";
|
||||
import { render } from "@testing-library/react-native";
|
||||
import { Alert } from "react-native";
|
||||
|
||||
import { fireEvent, render } from "@testing-library/react-native";
|
||||
import ChipDistributionSummary from "../ChipDistributionSummary";
|
||||
|
||||
jest.mock("@expo/vector-icons", () => {
|
||||
const { Text } = require("react-native");
|
||||
return {
|
||||
MaterialIcons: () => <Text>TestIcon</Text>,
|
||||
};
|
||||
});
|
||||
|
||||
describe("ChipDistributionSummary Component", () => {
|
||||
test("renders correctly with valid data", () => {
|
||||
const playerCount = 4;
|
||||
const totalChipsCount = [100, 80, 60, 40, 20];
|
||||
const buyInAmount = 20;
|
||||
const expectedDistribution = [2, 2, 1, 2, 2];
|
||||
const expectedDenominations = [0.5, 1, 2, 2.5, 5];
|
||||
const expectedDistribution = [16, 12, 8, 6, 2];
|
||||
const expectedDenominations = [0.05, 0.1, 0.25, 1, 5];
|
||||
|
||||
const { getByText } = render(
|
||||
<ChipDistributionSummary
|
||||
@ -28,46 +37,23 @@ describe("ChipDistributionSummary Component", () => {
|
||||
});
|
||||
});
|
||||
|
||||
test.skip("renders fallback message when no valid distribution", () => {
|
||||
test("renders warning message when needed", async () => {
|
||||
const { getByText } = render(
|
||||
<ChipDistributionSummary
|
||||
playerCount={0}
|
||||
buyInAmount={20}
|
||||
playerCount={6}
|
||||
buyInAmount={25}
|
||||
selectedCurrency={"$"}
|
||||
totalChipsCount={[]}
|
||||
totalChipsCount={[100, 50]}
|
||||
/>
|
||||
);
|
||||
expect(getByText("No valid distribution calculated yet.")).toBeTruthy();
|
||||
});
|
||||
const warning = getByText("TestIcon");
|
||||
expect(warning).toBeTruthy();
|
||||
|
||||
test.skip("scales down chips if exceeding MAX_CHIPS", () => {
|
||||
const playerCount = 2;
|
||||
let totalChipsCount = [300, 400, 500, 600, 700];
|
||||
const MAX_CHIPS = 500;
|
||||
const totalChips = totalChipsCount.reduce((sum, count) => sum + count, 0);
|
||||
|
||||
if (totalChips > MAX_CHIPS) {
|
||||
const scaleFactor = MAX_CHIPS / totalChips;
|
||||
totalChipsCount = totalChipsCount.map((count) =>
|
||||
Math.round(count * scaleFactor)
|
||||
);
|
||||
}
|
||||
|
||||
const expectedDistribution = [30, 40, 50, 60, 70]; // Adjust as per actual component calculations
|
||||
|
||||
const { getByText } = render(
|
||||
<ChipDistributionSummary
|
||||
playerCount={playerCount}
|
||||
buyInAmount={100}
|
||||
totalChipsCount={totalChipsCount}
|
||||
selectedCurrency={"$"}
|
||||
/>
|
||||
jest.spyOn(Alert, "alert");
|
||||
fireEvent.press(warning);
|
||||
expect(Alert.alert).toHaveBeenCalledWith(
|
||||
"Warning",
|
||||
`Be advised that the value of the distributed chips does not equal the buy-in for these inputs.\n\nHowever, results shown are fair to all players`
|
||||
);
|
||||
|
||||
expect(getByText("Distribution & Denomination")).toBeTruthy();
|
||||
|
||||
expectedDistribution.forEach((count) => {
|
||||
expect(getByText(new RegExp(`^${count}\\s+chips:`, "i"))).toBeTruthy();
|
||||
});
|
||||
});
|
||||
});
|
||||
|
@ -3,9 +3,7 @@ import {
|
||||
userEvent,
|
||||
render,
|
||||
screen,
|
||||
waitForElementToBeRemoved,
|
||||
fireEvent,
|
||||
act,
|
||||
} from "@testing-library/react-native";
|
||||
import ChipsSelector from "@/components/ChipsSelector";
|
||||
|
||||
@ -82,27 +80,16 @@ describe("tests for ChipsSelector", () => {
|
||||
TOTAL_CHIPS_COUNT[4],
|
||||
]);
|
||||
});
|
||||
// skip: There is a jest/DOM issue with the button interaction, despite working correctly in-app. Documented to resolve.
|
||||
it.skip("test dec/inc buttons", async () => {
|
||||
rend();
|
||||
|
||||
const blue = screen.getByText(TOTAL_CHIPS_COUNT[3].toString());
|
||||
const black = screen.getByText(TOTAL_CHIPS_COUNT[4].toString());
|
||||
it("test dec/inc buttons", async () => {
|
||||
rend();
|
||||
const decrement = screen.getByRole("button", { name: /-/i });
|
||||
const increment = screen.getByRole("button", { name: /\+/i });
|
||||
|
||||
fireEvent.press(decrement);
|
||||
fireEvent.press(decrement);
|
||||
|
||||
// Test that elements are removed after fireEvent
|
||||
await waitForElementToBeRemoved(() => blue);
|
||||
await waitForElementToBeRemoved(() => black);
|
||||
expect(mockSetNumberOfChips).toHaveBeenCalledWith(4);
|
||||
|
||||
fireEvent.press(increment);
|
||||
fireEvent.press(increment);
|
||||
|
||||
// Test that new elements re-appear, correctly
|
||||
const blue1 = screen.getByText(TOTAL_CHIPS_COUNT[3].toString());
|
||||
const black1 = screen.getByText(TOTAL_CHIPS_COUNT[4].toString());
|
||||
expect(mockSetNumberOfChips).toHaveBeenCalledWith(4);
|
||||
});
|
||||
});
|
||||
|
@ -1,9 +1,82 @@
|
||||
import { ButtonProps, Button } from "react-native";
|
||||
import { COLORS } from "@/styles/styles";
|
||||
import React, { useMemo } from "react";
|
||||
import {
|
||||
Text,
|
||||
TouchableOpacity,
|
||||
StyleSheet,
|
||||
useColorScheme,
|
||||
} from "react-native";
|
||||
|
||||
// More styling can be done, or swap this out with more flexible component like a TouchableOpacity if needed
|
||||
const AppButton = (props: ButtonProps) => (
|
||||
<Button color={COLORS.PRIMARY} {...props} />
|
||||
);
|
||||
interface ButtonProps {
|
||||
title: string;
|
||||
onPress: () => void;
|
||||
disabled?: boolean;
|
||||
size?: "normal" | "small";
|
||||
}
|
||||
|
||||
export default AppButton;
|
||||
const Button: React.FC<ButtonProps> = ({
|
||||
title,
|
||||
onPress,
|
||||
disabled,
|
||||
size = "normal",
|
||||
}) => {
|
||||
const colorScheme = useColorScheme();
|
||||
const darkMode = useMemo(() => colorScheme === "dark", [colorScheme]);
|
||||
const colors = useMemo(
|
||||
() => (darkMode ? COLORS.DARK : COLORS.LIGHT),
|
||||
[darkMode]
|
||||
);
|
||||
return (
|
||||
<TouchableOpacity
|
||||
onPress={onPress}
|
||||
disabled={disabled}
|
||||
accessibilityRole="button"
|
||||
style={[
|
||||
size == "normal" ? styles.button : styles.buttonSmall,
|
||||
{ backgroundColor: colors.PRIMARY },
|
||||
disabled && styles.disabled,
|
||||
]}
|
||||
>
|
||||
<Text
|
||||
style={[
|
||||
size == "normal" ? styles.buttonText : styles.buttonTextSmall,
|
||||
{ color: colors.TEXT },
|
||||
]}
|
||||
>
|
||||
{title}
|
||||
</Text>
|
||||
</TouchableOpacity>
|
||||
);
|
||||
};
|
||||
|
||||
const styles = StyleSheet.create({
|
||||
button: {
|
||||
paddingVertical: 10,
|
||||
paddingHorizontal: 20,
|
||||
borderRadius: 8,
|
||||
marginHorizontal: 5,
|
||||
marginVertical: 5,
|
||||
},
|
||||
buttonText: {
|
||||
fontSize: 16,
|
||||
fontWeight: "bold",
|
||||
textAlign: "center",
|
||||
},
|
||||
buttonSmall: {
|
||||
paddingVertical: 5,
|
||||
paddingHorizontal: 10,
|
||||
borderRadius: 8,
|
||||
marginHorizontal: 2,
|
||||
marginVertical: 2,
|
||||
},
|
||||
buttonTextSmall: {
|
||||
fontSize: 12,
|
||||
fontWeight: "bold",
|
||||
textAlign: "center",
|
||||
},
|
||||
disabled: {
|
||||
opacity: 0.5,
|
||||
},
|
||||
});
|
||||
|
||||
export default Button;
|
||||
|
49
containers/Picker.tsx
Normal file
49
containers/Picker.tsx
Normal file
@ -0,0 +1,49 @@
|
||||
import styles, { COLORS } from "@/styles/styles";
|
||||
import { PickerItemProps, PickerProps } from "@react-native-picker/picker";
|
||||
import { useMemo } from "react";
|
||||
import { useColorScheme, View } from "react-native";
|
||||
import { Picker as RNPicker } from "@react-native-picker/picker";
|
||||
|
||||
export const PickerItem: React.FC<PickerItemProps> = (props) => {
|
||||
const colorScheme = useColorScheme();
|
||||
const darkMode = useMemo(() => colorScheme === "dark", [colorScheme]);
|
||||
const colors = useMemo(
|
||||
() => (darkMode ? COLORS.DARK : COLORS.LIGHT),
|
||||
[darkMode]
|
||||
);
|
||||
|
||||
return (
|
||||
<RNPicker.Item
|
||||
style={[
|
||||
styles.pickerItem,
|
||||
{ color: colors.TEXT, backgroundColor: colors.PRIMARY },
|
||||
]}
|
||||
{...props}
|
||||
/>
|
||||
);
|
||||
};
|
||||
|
||||
export const Picker: React.FC<PickerProps> = (props) => {
|
||||
const colorScheme = useColorScheme();
|
||||
const darkMode = useMemo(() => colorScheme === "dark", [colorScheme]);
|
||||
const colors = useMemo(
|
||||
() => (darkMode ? COLORS.DARK : COLORS.LIGHT),
|
||||
[darkMode]
|
||||
);
|
||||
|
||||
return (
|
||||
<View style={styles.pickerWrapper}>
|
||||
<RNPicker
|
||||
style={[
|
||||
styles.picker,
|
||||
{
|
||||
color: colors.TEXT,
|
||||
backgroundColor: colors.PRIMARY,
|
||||
},
|
||||
]}
|
||||
dropdownIconColor={colors.TEXT}
|
||||
{...props}
|
||||
/>
|
||||
</View>
|
||||
);
|
||||
};
|
@ -1,7 +1,7 @@
|
||||
import { View, Text, StyleSheet } from "react-native";
|
||||
import React from "react";
|
||||
import { View, Text, StyleSheet, useColorScheme } from "react-native";
|
||||
import React, { useMemo } from "react";
|
||||
import { MaterialIcons } from "@expo/vector-icons";
|
||||
import globalStyles from "@/styles/styles";
|
||||
import globalStyles, { COLORS } from "@/styles/styles";
|
||||
|
||||
const titleCase = (input: string) =>
|
||||
input
|
||||
@ -23,6 +23,12 @@ const Section = ({
|
||||
orientation?: "row" | "column";
|
||||
contentStyle?: object;
|
||||
}) => {
|
||||
const colorScheme = useColorScheme();
|
||||
const darkMode = useMemo(() => colorScheme === "dark", [colorScheme]);
|
||||
const colors = useMemo(
|
||||
() => (darkMode ? COLORS.DARK : COLORS.LIGHT),
|
||||
[darkMode]
|
||||
);
|
||||
return (
|
||||
<View style={styles.container}>
|
||||
<View style={styles.header}>
|
||||
@ -30,9 +36,11 @@ const Section = ({
|
||||
style={styles.icon}
|
||||
name={iconName}
|
||||
size={30}
|
||||
color={"black"}
|
||||
color={colors.TEXT}
|
||||
/>
|
||||
<Text style={styles.title}>{titleCase(title)}</Text>
|
||||
<Text style={[styles.title, { color: colors.TEXT }]}>
|
||||
{titleCase(title)}
|
||||
</Text>
|
||||
</View>
|
||||
<View
|
||||
style={{
|
||||
|
10
i18n/en.json
10
i18n/en.json
@ -8,8 +8,7 @@
|
||||
"inr": "INR (₹)",
|
||||
"select_number_of_players": "Select the Number of Players:",
|
||||
"select_buyin_amount": "Select Buy-in Amount:",
|
||||
"custom_buy_in": "Or enter a custom amount:",
|
||||
"enter_custom_buy_in": "Enter custom buy-in",
|
||||
"custom_buy_in": "Or, enter a custom amount:",
|
||||
"selected_buy_in": "Selected Buy-in:",
|
||||
"none": "None",
|
||||
"pick_an_image": "Pick an image",
|
||||
@ -37,6 +36,7 @@
|
||||
"failed_to_save_state": "Failed to save state.",
|
||||
"state_loaded_from": "State loaded from",
|
||||
"info": "Info",
|
||||
"warning": "Warning",
|
||||
"no_saved_state_found": "No saved state found.",
|
||||
"automatic_chip_detection": "Automatic Chip Detection",
|
||||
"manual_chip_adjustment": "Manual Chip Adjustment",
|
||||
@ -45,6 +45,10 @@
|
||||
"save_slot_2": "Save\nSlot 2",
|
||||
"load_slot_1": "Load\nSlot 1",
|
||||
"load_slot_2": "Load\nSlot 2",
|
||||
"please_select_valid_buyin": "Please select a valid buy-in amount"
|
||||
"please_select_valid_buyin": "Please select a valid buy-in amount",
|
||||
"chip_value_warn": "Be advised that the value of the distributed chips does not equal the buy-in for these inputs.\n\nHowever, results shown are fair to all players",
|
||||
"appearance": "Appearance",
|
||||
"switch_to_dark_mode": "Switch to Dark Mode",
|
||||
"switch_to_light_mode": "Switch to Light Mode"
|
||||
}
|
||||
}
|
||||
|
10
i18n/es.json
10
i18n/es.json
@ -8,8 +8,7 @@
|
||||
"inr": "INR (₹)",
|
||||
"select_number_of_players": "Seleccionar número de jugadores:",
|
||||
"select_buyin_amount": "Seleccionar cantidad de buy-in:",
|
||||
"custom_buy_in": "O ingresa una cantidad personalizada:",
|
||||
"enter_custom_buy_in": "Ingresar buy-in personalizado",
|
||||
"custom_buy_in": "O, ingresa una cantidad personalizada:",
|
||||
"selected_buy_in": "Buy-in seleccionado:",
|
||||
"none": "Ninguno",
|
||||
"pick_an_image": "Elige una imagen",
|
||||
@ -38,6 +37,7 @@
|
||||
"failed_to_save_state": "No se pudo guardar el estado.",
|
||||
"state_loaded_from": "Estado cargado desde",
|
||||
"info": "Información",
|
||||
"warning": "Advertencia",
|
||||
"no_saved_state_found": "No se encontró estado guardado.",
|
||||
"automatic_chip_detection": "Detección automática de fichas",
|
||||
"manual_chip_adjustment": "Ajuste manual de fichas",
|
||||
@ -46,6 +46,10 @@
|
||||
"save_slot_2": "Guardar\nSlot 2",
|
||||
"load_slot_1": "Cargar\nSlot 1",
|
||||
"load_slot_2": "Cargar\nSlot 2",
|
||||
"please_select_valid_buyin": "Por favor seleccione una cantidad de buy-in válida"
|
||||
"please_select_valid_buyin": "Por favor seleccione una cantidad de buy-in válida",
|
||||
"chip_value_warn": "Tenga en cuenta que el valor de las fichas distribuidas no es igual al buy-in para estas entradas.\n\nSin embargo, los resultados que se muestran son justos para todos los jugadores.",
|
||||
"appearance": "Apariencia",
|
||||
"switch_to_dark_mode": "Cambiar a Modo Oscuro",
|
||||
"switch_to_light_mode": "Cambiar a Modo Claro"
|
||||
}
|
||||
}
|
||||
|
2
package-lock.json
generated
2
package-lock.json
generated
@ -13,7 +13,7 @@
|
||||
"@react-native-picker/picker": "^2.11.0",
|
||||
"@react-navigation/bottom-tabs": "7.2.0",
|
||||
"@react-navigation/native": "7.0.14",
|
||||
"expo": "52.0.37",
|
||||
"expo": "^52.0.37",
|
||||
"expo-blur": "14.0.3",
|
||||
"expo-constants": "17.0.7",
|
||||
"expo-file-system": "18.0.11",
|
||||
|
@ -23,7 +23,7 @@
|
||||
"@react-native-picker/picker": "^2.11.0",
|
||||
"@react-navigation/bottom-tabs": "7.2.0",
|
||||
"@react-navigation/native": "7.0.14",
|
||||
"expo": "52.0.37",
|
||||
"expo": "^52.0.37",
|
||||
"expo-blur": "14.0.3",
|
||||
"expo-constants": "17.0.7",
|
||||
"expo-file-system": "18.0.11",
|
||||
@ -31,6 +31,7 @@
|
||||
"expo-haptics": "14.0.1",
|
||||
"expo-image-picker": "16.0.6",
|
||||
"expo-linking": "7.0.5",
|
||||
"expo-localization": "~16.0.1",
|
||||
"expo-router": "4.0.17",
|
||||
"expo-splash-screen": "0.29.22",
|
||||
"expo-status-bar": "2.0.1",
|
||||
@ -47,8 +48,7 @@
|
||||
"react-native-safe-area-context": "4.12.0",
|
||||
"react-native-screens": "4.4.0",
|
||||
"react-native-web": "0.19.13",
|
||||
"react-native-webview": "13.12.5",
|
||||
"expo-localization": "~16.0.1"
|
||||
"react-native-webview": "13.12.5"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@babel/core": "7.26.9",
|
||||
|
@ -1,16 +1,23 @@
|
||||
import { StyleSheet } from "react-native";
|
||||
|
||||
export const COLORS = {
|
||||
PRIMARY: "#007bff",
|
||||
SECONDARY: "#6c757d",
|
||||
SUCCESS: "#28a745",
|
||||
DANGER: "#dc3545",
|
||||
WARNING: "#ffc107",
|
||||
WARNING: "#c79c28",
|
||||
LIGHT: {
|
||||
TEXT: "black",
|
||||
PRIMARY: "lightgrey",
|
||||
SECONDARY: "azure",
|
||||
BACKGROUND: "ghostwhite",
|
||||
DISABLED: "gray",
|
||||
},
|
||||
DARK: {
|
||||
TEXT: "white",
|
||||
PRIMARY: "black",
|
||||
SECONDARY: "teal",
|
||||
BACKGROUND: "dimgrey",
|
||||
DISABLED: "gray",
|
||||
},
|
||||
};
|
||||
|
||||
const lightStyles = StyleSheet.create({});
|
||||
const darkStyles = StyleSheet.create({});
|
||||
|
||||
const GlobalStyles = StyleSheet.create({
|
||||
scrollView: {},
|
||||
scrollViewContent: {
|
||||
@ -25,7 +32,7 @@ const GlobalStyles = StyleSheet.create({
|
||||
gap: 10,
|
||||
},
|
||||
|
||||
h1: { fontSize: 20, fontWeight: "bold" },
|
||||
h1: { fontSize: 19, fontWeight: "bold" },
|
||||
h2: { fontSize: 18, fontWeight: "normal" },
|
||||
p: {
|
||||
fontSize: 16,
|
||||
@ -51,9 +58,15 @@ const GlobalStyles = StyleSheet.create({
|
||||
textShadowRadius: 10,
|
||||
},
|
||||
picker: {
|
||||
height: 50,
|
||||
borderRadius: 10,
|
||||
height: 55,
|
||||
width: 150,
|
||||
},
|
||||
pickerItem: {},
|
||||
pickerWrapper: {
|
||||
borderRadius: 10,
|
||||
overflow: "hidden",
|
||||
},
|
||||
});
|
||||
|
||||
export default GlobalStyles;
|
||||
|
@ -1,12 +1,12 @@
|
||||
import AsyncStorage from "@react-native-async-storage/async-storage";
|
||||
import { saveState, loadState, PokerState } from "../CalculatorState";
|
||||
import { saveState, loadState, PokerState } from "@/util/CalculatorState";
|
||||
|
||||
// Mock AsyncStorage
|
||||
jest.mock("@react-native-async-storage/async-storage", () =>
|
||||
require("@react-native-async-storage/async-storage/jest/async-storage-mock")
|
||||
);
|
||||
|
||||
describe("CalculatorState.tsx", () => {
|
||||
describe("CalculatorState.ts", () => {
|
||||
const mockState: PokerState = {
|
||||
playerCount: 4,
|
||||
buyInAmount: 50,
|
@ -3,14 +3,14 @@ import {
|
||||
savePersistentState,
|
||||
loadPersistentState,
|
||||
PokerState,
|
||||
} from "../PersistentState";
|
||||
} from "@/util/PersistentState";
|
||||
|
||||
jest.mock("@react-native-async-storage/async-storage", () => ({
|
||||
setItem: jest.fn(),
|
||||
getItem: jest.fn(),
|
||||
}));
|
||||
|
||||
describe("PersistentState.tsx", () => {
|
||||
describe("PersistentState.ts", () => {
|
||||
const mockState: PokerState = {
|
||||
playerCount: 4,
|
||||
buyInAmount: 50,
|
Loading…
Reference in New Issue
Block a user